December 30, 2008 by homelessvagrant
While this may not be major news persay, it seems intriguing at the least that Sega has decided to acquire publish rights of this game. This may be a very wise move on sega’s part. Promising to be the best FPS the wii has to offer, the game is coming along way from being the typical Halo wannabe to a rather distinguisable FPS classic. The action and gameplay looks to be fluid, which isn’t too common in the FPS Wii gaming world.
For those who have been looking forward to the game (I am definitly) I am happy to say that the game should be available as early as next spring.
Tags: conduit sega
Posted in Homelessvagrant Blog, Nintendo | 2 Comments »
December 30, 2008 by homelessvagrant
What happens when you mix supreme turtleyness with the smash bros formula? No it’s not a Bowser vs. Squirtle death match. We’re talking about a new TMNT (Teenage Mutant Ninja Turtles) fighting game made by game arts. Well not exactly, apparently Ubisoft was really digging to bring the Teenage mutant ninja turtles series to life because they combined Game Arts with Team Ninja (of Ninja Gaiden and Dead or Alive fame). Such a combination of talent making a fighting game is usually only made in dreams.
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Posted in Homelessvagrant Blog, Uncategorized | 1 Comment »
December 11, 2008 by homelessvagrant
Recently to help advertise this christmas season, Nintendo has teamed up with Burger King to do several promotions. One such promotion is the advertisement of new nintendo themed Burger King toys. As all of us would know, most fast food promotional toys are on the cheap side (minus the completely awesome Wendy’s mario promotional). Never the Less while some of the figures are the traditional gimmicky paper bad eggs, there are alot of decently made nintendo figures that you may want to add to your collection.
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Posted in Homelessvagrant Blog, Nintendo, Nintendo News | 1 Comment »
November 11, 2008 by johnknight1
News Includes:
- The Bi-yearly video game units, consoles, and hardware sales (all sales are as of September 2008) are IN!
- Super Smash Bros. Brawl becoming the best-selling fighting game of all-time, passing it’s prequel, Super Smash Bros. Melee.
- Mario Kart Wii outselling Halo with about 1 1/2 million units to spare, making it the best-selling non Wii series game this generation.
- The Wii owning the PS3 and 360.
- The DS owning the PSP.
- Wii, DS, PS3, PSP, and 360 sales.
- Pictures of Homelessvagrant picking his nose (just kidding [although I do wish I had them])
So with that said, here comes the Gaming Sales news!
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Posted in Johnknight1 Blog, Nintendo, Nintendo News, Other Nintendo Games Related, Super Smash Bros. Brawl, Super Smash Bros. Series | 1 Comment »
October 18, 2008 by johnknight1
The Virtual Console started off great in 2006, and in 2007 the sucess and great titles kept coming (for the most part). However in 2008 we had a long drought after Crusin’ USA and the Secrets of Mana’s release in early 2008 (mainly due to WiiWare, with great titles like Dr. Mario RX, Defend Your Castle, Wario Land: Shake It!, Mega Man 9, and World of Goo), although Double Dragon and River City Ransom did a okay job at stopping any “short death” of the Virtual Console. But then this “drought” ended in June in Japan, August in Europe and Australia, and September in North America (as it’s 250th Virtual Console game) when these regions all got a massively amazing game: Super Mario RPG: Legend of the Seven Stars, which started a mainstream Virtual Console comback (which I might add SMRPG is the best-selling game on the Virtual Console). Since then the Virtual Console has made a comeback, with Clu-Clu Land (Nevermind. It’s okay at best) Mega Man 1 and 2 being released on the Virtual Console (despite being released in Europe in 2007), and Mario Golf being released about 4 weeks ago in Japan, about 3 weeks ago in North America, and will probably hit PAL shores soon.
Still, there are tons of Virtual Console games from Nintendo consoles that need to be added to the list of available list of games. That is why I made this list. I’m going to list the top 25 most worthy Nintendo Entertainment System/Nintendo Famicom NES that need to be on the Virtual Console that currently are not on the Virtual Console.
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Posted in Johnknight1 Blog, Nintendo, Nintendo News, Other Nintendo Games Related, The Top 25 | 3 Comments »
October 6, 2008 by johnknight1
We all know the Gameboy same generation hardware upgrade syndrome. First it was the Gameboy, with the original Gameboy, then Gameboy Lite, then Gameboy Light (a Gameboy lite with a light), then Gameboy Camera. Then with the Gameboy Advance we got the SP and then the Micro (which couldn’t even play GB or GBC GAMES=LAME!!!). Then with the DS we got the much improved and sales-changing DS Lite, and now we’re getting the DSi(Pod). So seeing as how Wii sales pwn DS sales, and DS sales pwn everything else, this is to be expected. But will this be the end-or will we get 1 or 2 more new “Wiis” after this=???

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Posted in Johnknight1 Blog, Nintendo, Nintendo News | 3 Comments »
October 4, 2008 by johnknight1
Well guys, the Nintendo Press Conference has come, and we’ve learned a lot. Club Nintendo is FINALLY coming to America, the new DS, Punch-Out is going to get a 7th generation of gaming entry (that looks like the originals, only cel-shaded), as well as several titles. However, nothing struck my eye more then what Nintendo of America Vice President Cammie Dunaway told IGN, and what was shown at the conference. Pikmin (the original) is coming out on the Wii with a remade control scheme. Yes-Pikmin. And so this made me think “Geez, what other games would be great with a Wii Virtual Reality control scheme?” So far Nintendo has confirmed this with only GCN games, but I thought I would expand to N64 games (as I image they will AT LEAST expand to that as well), SNES and Super Famicom games, NES and Famicom games, and heck-even Virtua Boy nevermind, the Virtual Boy is fail! Game & Watch (that’s a handheld system! Nevermind!) and old Nintendo arcade games! So I compiled this list of the 25 games I think would be the best games remade on the Wii, first, second, and third party (and even some games that were ported to Nintendo systems, even! o_O).
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Posted in Johnknight1 Blog, Nintendo, Nintendo News, Other Nintendo Games Related, Shining Fist News, The Top 25 | 3 Comments »
May 18, 2008 by johnknight1
Hey fellow smash fans, what’s happenin’? Johnknight1 here, with a brand new idea of blog series. This series I will be running is called “The Top 25″. In it, I will take anything from smash, and make a top 25 list based on my (and sometimes other’s) opinions. I could do the Top 25 best character moveset ideas, the 25 best attack ideas in smash (whether they are in smash or not), the top 25 most nuetral stages in smash, the 25 most original attacks in any smash game, and the 25 stupidest ideas in smash, for example.
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Posted in Johnknight1 Blog, Nintendo, Shining Fist News, Super Smash Bros. 4, Super Smash Bros. 64, Super Smash Bros. Brawl, Super Smash Bros. Melee, Super Smash Bros. Series, The Top 25, Uncategorized | 7 Comments »
May 15, 2008 by homelessvagrant
It’s about time the blog got a new entry, I’m hoping to start it back off on the right foot now. Okay so from what I’ve seen so far competition is great but spometimes I can see players get in the doldrums of repetitive play. What do I mean? I mean that there is no mindgaming or rather any new form of mindgaming. Ats stop as well as so does tactical play. Players even though they want to play in a competitive environment go for the same struts. It’s demeaning and sadly we all do it.
But how can we get past the doldrums of smash? One way is learning new advance techniques and applying them. Then there is learning different mind gaming tactics. For example, a Ivysaur player might be prone to always go for a razor leaf to grab combination…which is great but gets old fast. I’ve learned to change a razor leaf into 3 to 4 different attacks and fakes. Most of them wield less results than a side special grapple/dash attack combo but they do make me far less predictable. Now I know I’m still not the best player to be saying this but I’m just trying to make a point.
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Posted in Homelessvagrant Blog, Multiplayer, Nintendo, Nintendo News, SSB Online, Shining Fist News, Super Smash Bros. Brawl, Super Smash Bros. Series | 5 Comments »
March 31, 2008 by johnknight1
Okay, in case you haven’t, READ THIS THREAD!!! It is a thread on why Heavy Brawl SHOULD BE the new competitve standard mode. In case you haven’t heard, many players feel Brawl is going backwards. Instead of developing combos, and a offensive meta-game, we’re getting more defensive, camping more (you know who you ARE!), not learning many offensive (advanced) techniques, we’re learning more AND TOO MANY defensive (advanced) techniques and so forth. Even some of the most well-respected and appreciated spokespeople for the competiteve/pro smash community like Gimpyfish (read his thoughts here on the matter by the way) and MookieRah have said we’re going backwards, or we’re not going anywhere, or rather, not that fast.
Some agree with this, some do not. So, allow me to show multiple sides of this deep story. There is no denying Brawl is the most defensive smash game. That is basically a undeniable fact. Multiple air dodging, perfect shielding, shield grabbing is improved, and it is a lot harder to combo, due to wierd physics on it (I forget the actual word for it). In other words-combos happen, but not as often. They appear in quick, fast motions ONLY, and not in long chains. It’s a lot smaller, and not as long. And there is a lot more focus on the A-A-A combo as well, which has it’s ups and downs, like overreliance on it, and quick, fast, and easy small combos. While there is enough to last for a good while, I’m putting the smash community to max at 4 years from Brawl’s release on Brawl. That is when I’m putting on the competitive decline.
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Posted in Johnknight1 Blog, Multiplayer, Nintendo, Shining Fist News, Super Smash Bros. Brawl, Super Smash Bros. Series, The Top 25, Uncategorized | 17 Comments »