Hey fellow smash fans, what’s happenin’? Johnknight1 here, with a brand new idea of blog series. This series I will be running is called “The Top 25″. In it, I will take anything from smash, and make a top 25 list based on my (and sometimes other’s) opinions. I could do the Top 25 best character moveset ideas, the 25 best attack ideas in smash (whether they are in smash or not), the top 25 most nuetral stages in smash, the 25 most original attacks in any smash game, and the 25 stupidest ideas in smash, for example.
Archive for May, 2008
The Top 25: A new Shining Fist Blog Series???
May 18, 2008Getting past the Doldrums
May 15, 2008It’s about time the blog got a new entry, I’m hoping to start it back off on the right foot now. Okay so from what I’ve seen so far competition is great but spometimes I can see players get in the doldrums of repetitive play. What do I mean? I mean that there is no mindgaming or rather any new form of mindgaming. Ats stop as well as so does tactical play. Players even though they want to play in a competitive environment go for the same struts. It’s demeaning and sadly we all do it.
But how can we get past the doldrums of smash? One way is learning new advance techniques and applying them. Then there is learning different mind gaming tactics. For example, a Ivysaur player might be prone to always go for a razor leaf to grab combination…which is great but gets old fast. I’ve learned to change a razor leaf into 3 to 4 different attacks and fakes. Most of them wield less results than a side special grapple/dash attack combo but they do make me far less predictable. Now I know I’m still not the best player to be saying this but I’m just trying to make a point.